Modding:Modding Main Page

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Developer Mode

Modding Conventions and best practices

Release Version Conventions

It is up to the modder to decide on the version numbering. The first number is usually the major version number. Points separate between different levels of main and sub versions. Alphabethical sub version are sometimes used to denote bugfix version but could be anything else that is considered a lower level sub version.

Additional category classification exists to differentiate and denote the completion of a version:

  • Release Candidate (RC) is the closes to completion state. However, statistics and other minor changes can still occur. Also bugs can exist.
  • Work In Progress (WIP) means development is still on going. So major changes or additions to parts and features can occur. Also bugs can exist.
  • Nightly Build (NP) means things are very new and bugs are more likely to exist.

Packing Convention

The mod should be packed in a zip file format. Currently, the mod's own root folder should not be included but everything under it. The game will unpack it automatically with the zip file's name.

Mod location

For manual installation the mod's folder should be located at:

  • Cosmoteer 0.12.11: C:\users\[username]\Documents\My Games\Cosmoteer\Mods\


Modding Tutorials

Rules File Documentation

Syntax Documentation

mod.txt File Documentation

strings/en.txt File Documentation

base_ship.txt File Documentation

base_part.txt File Documentation

Additional Documentation

Crew File Documentation

Ammo File Documentation

Like batteries or other kinds of ammunition used by parts

Shot File Documentation

The actual shots or beams fired by weapons.

Door File Documentation

Effects File Documentation

Part modding

Miscellaneous modding

Modding FAQ & Troubleshooting

See also

Modding Tools

There are a few things you will need to start modding, a text editor and an image editor.

Text Editors

Image Editors